Tabards/Capes

Feature ideas for ARK: Survival Evolved
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Keksimus-Maximus
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Joined: Sun Aug 16, 2015 2:18 pm
Location: England

Tabards/Capes

Post by Keksimus-Maximus » Sun Aug 16, 2015 2:48 pm

Roleplay (RP) servers are on the rise especially with all these new features/controls admins have over their server and of course the new mods. Some RP servers have factions with updated maps.

The suggestion I want to make is that players/tribes have the ability to recognise each other without having to come within a 2ft distance. How do they do this I hear you out crying..? Tabards! Giving tribes or players alone the ability to make their own tabards. (and perhaps capes too?) Nothing kills the immersion more than me looking at a group of people outside my fort and thinking "hmm, who are they"? Oh wait, let me rummage through my boxes to find my spylgass and look at each person to tell who they are.

Now you're probably thinking, "why not just use dyes?" Well dyes are boring and are almost forced upon for some people. If I'm on a server where I'm trying to RP as a knight in shining armour (or flak armour in this case ;) ) lots of people will be using dyes and take up all the nice looking ones. Or sometimes I just want my guantlets shiny. What I don't want to have do is tell my friends to dye their armour orange and brown (no one would pick them colours) so I don't accidentally stab them in the face!

Instead give us the option to have tabards and capes and be able to paint them like flags! this makes it so we can have the original looking armour (shiny flak for me :D ) and be able to recognise friends.

I may not have explained this in the best way but this will boost your player count a ton. People like to RP in games like this, and tabards and capes go with it better than biscuits do with tea. Life is Feudal took way too long to get this into their brain as people screamed for it.

Thank you for reading. If you have any comments please do leave them!
I came, I saw, I kek

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