Blocks, Resources, and More
Posted: Sat Jul 18, 2015 7:47 am
Ive thought of a bunch of resources,blocks, and mechanics I'd like to share, so here it goes. deep breath
Starting with the Reasources:
Flax: An item used to make (Rope, Carpet,Thread) This would be gathered by using a (Sickle) on Nodes that normally would give berries, seeds, and fiber. It would act like a pick does on a tree. Less berries and fiber, and resulting in the gathering of flax.
Sand: Gathered by using a (shovel) either where there is sand or there can be sand piles (nodes.) Used to make (Sand bag, Glass)
Dirt: Gathered by using a (shovel) either where there is dirt or there can be firt piles (nodes.) Used to make (Fill Dirt Block)
Intestines: Gathered from Dinos and players (woah) used to make (Sinew)
Seaweed: Gathered in the water and on shore, used to make (soda ash)
Blocks and Items
Spinning Wheel: Used to make (Thread = Flax) and (Sinew=Intestants)
Carpet: Made from (Fiber, Thread, Sinew) This is pretty self explanatory.
Glass: Made from (Soda ash = seaweed) and (Sand)
Glass Window: made from (glass)
Bullet-Proof Glass Window: Made from (glass and polymer)
Rope: Made from (Thread + Sinew) Used for making Rope Bridges and Lead/Tow
Lead/Tow: Made from (Rope + Hide + Fiber) Used by attaching to a Med. Dino to drag small Dinos.
Chain: Made from (Metal Ingot) used to drag Med Dinos with Large Dinos.
Winch: Made from (Chain + Paste + Metal Ingot + Polymer) a place-able block on HUGE Dino (with a saddle) to drag Large Dinos.
Rope Bridge Support: Made from (Wood + Fiber + Thatch) a block used for making bidges. Would act like a Fence Foundation. (Rope would be placed like Cables to make the foundation for (Rope Bridge Plank)
Rope Bridge Plank: Made From (Wood, Thatch Fiber) Place on (Rope) acting like catwalks place on walls to make a bridge deck.
Half Wall: Please to cover up those nasty spaces left behind by Ramps.
Dirt Block: Made from (Dirt) These could act like Foundations (and pillars in terms of placement) to level out land. FOUNDATIONS can be places over top of them.
Sand Bag: Made from (Sand+ Fiber + Thatch) A wall half the size of a Wood, Stone, or Metal wall. Can be placed without foundations.
TERRACE FARMS: HUGE one i cant stress enough. These can be three sizes like the others, but must be placed mid way on a WALL or WINDOW.
Random Drops:
Stat Saddles: I feel from a Supply Drop there should be a chance of stat changing saddles for Dinos. For example:
Quick Ramshackle Sabertooth Saddle: Armor: 100 + 100 Stamina + 20% Movement Speed -60% Melee damage
You get the Idea.
Class Specializations:
This is something im sure some would like, and some wouldnt. The idea is to encourage community play like we do on our server. One guy is the crafter, one the tamer, one the gatherer, one the food hunter, ect.
I think if there were some sort of system that gave bonuses or exclusives it would be pretty cool. Something like chance to make 2 of an item, or less materials to make an item. or chance to get double taming progress on one food.
This of course could be a setting.
Individual Resource Gathering Settings:
We have played around with modifiers and love some things like stone to be higher, say 2, but other things get buffed way too much with it.
Thats all for now, id like to say ARK is one of t
Starting with the Reasources:
Flax: An item used to make (Rope, Carpet,Thread) This would be gathered by using a (Sickle) on Nodes that normally would give berries, seeds, and fiber. It would act like a pick does on a tree. Less berries and fiber, and resulting in the gathering of flax.
Sand: Gathered by using a (shovel) either where there is sand or there can be sand piles (nodes.) Used to make (Sand bag, Glass)
Dirt: Gathered by using a (shovel) either where there is dirt or there can be firt piles (nodes.) Used to make (Fill Dirt Block)
Intestines: Gathered from Dinos and players (woah) used to make (Sinew)
Seaweed: Gathered in the water and on shore, used to make (soda ash)
Blocks and Items
Spinning Wheel: Used to make (Thread = Flax) and (Sinew=Intestants)
Carpet: Made from (Fiber, Thread, Sinew) This is pretty self explanatory.
Glass: Made from (Soda ash = seaweed) and (Sand)
Glass Window: made from (glass)
Bullet-Proof Glass Window: Made from (glass and polymer)
Rope: Made from (Thread + Sinew) Used for making Rope Bridges and Lead/Tow
Lead/Tow: Made from (Rope + Hide + Fiber) Used by attaching to a Med. Dino to drag small Dinos.
Chain: Made from (Metal Ingot) used to drag Med Dinos with Large Dinos.
Winch: Made from (Chain + Paste + Metal Ingot + Polymer) a place-able block on HUGE Dino (with a saddle) to drag Large Dinos.
Rope Bridge Support: Made from (Wood + Fiber + Thatch) a block used for making bidges. Would act like a Fence Foundation. (Rope would be placed like Cables to make the foundation for (Rope Bridge Plank)
Rope Bridge Plank: Made From (Wood, Thatch Fiber) Place on (Rope) acting like catwalks place on walls to make a bridge deck.
Half Wall: Please to cover up those nasty spaces left behind by Ramps.
Dirt Block: Made from (Dirt) These could act like Foundations (and pillars in terms of placement) to level out land. FOUNDATIONS can be places over top of them.
Sand Bag: Made from (Sand+ Fiber + Thatch) A wall half the size of a Wood, Stone, or Metal wall. Can be placed without foundations.
TERRACE FARMS: HUGE one i cant stress enough. These can be three sizes like the others, but must be placed mid way on a WALL or WINDOW.
Random Drops:
Stat Saddles: I feel from a Supply Drop there should be a chance of stat changing saddles for Dinos. For example:
Quick Ramshackle Sabertooth Saddle: Armor: 100 + 100 Stamina + 20% Movement Speed -60% Melee damage
You get the Idea.
Class Specializations:
This is something im sure some would like, and some wouldnt. The idea is to encourage community play like we do on our server. One guy is the crafter, one the tamer, one the gatherer, one the food hunter, ect.
I think if there were some sort of system that gave bonuses or exclusives it would be pretty cool. Something like chance to make 2 of an item, or less materials to make an item. or chance to get double taming progress on one food.
This of course could be a setting.
Individual Resource Gathering Settings:
We have played around with modifiers and love some things like stone to be higher, say 2, but other things get buffed way too much with it.
Thats all for now, id like to say ARK is one of t